Intel Arc A380 by Gunnir: Further tests on AMD Ryzen, with OC and for the fanstop

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How high can you overclock the Intel Arc A380 and how fast is the graphics card with an AMD Ryzen CPU? The second article on Intel's first discrete Arc graphics card provides answers to these and other questions. He also reveals a big – this time positive – surprise.

Table of contents

  1. 1 Further tests on AMD Ryzen, with OC and to the fanstop
    1. A 2nd look at the Intel Arc A380
    2. How the Intel Arc A380 is overclocked
    3. OC benchmarks with the Arc A380
  2. 2 benchmarks with Ryzen and rBAR as well as the fanstop
    1. Intel Arc A380 on the AMD Ryzen 5 5600X
    2. The fan control of the Gunnir Arc A380 2.0
    3. Final words< /li>

A 2nd look at Intel Arc A380

In the first test, the Intel Arc A380 (test) proved to be problematic. The hardware is certainly able to compete with the Radeon RX 6400 and the GeForce GTX 1650, and there are also areas where Intel's first discrete graphics card is superior. But driver bugs and other problems prevailed in the test.

  • Intel Arc A380 in test: A week between laughing and crying

Tests on an AMD Ryzen platform and including OC

Some test series were still missing in the first article, they will now be made up for. So the test will address the question of how well the Arc A380 overclocks and what the performance looks like in combination with AMD's Ryzen CPU – and there will be a positive surprise here. In addition, the article will also deal with the Gunnir Arc A380 Photon 6G fanstop that didn't work a week ago, where the second surprise is about to come.

So much in advance: The overall impression of the Arc A380 will not change with the new findings. But it will be shown that not everything that was criticized in the first test has to be found on every system.

So the Intel Arc A380 is overclocked

Common overclocking tools don't yet support Intel's Alchemist architecture, but Intel has integrated an OC function into the new driver menu. It can be found under “Performance Tuning” and consists of the four items “GPU Performance Boost”, “GPU Voltage Offset”, “GPU Current Limit” and “GPU Temperature”.

So far, so good – and the user still doesn't really know what the purpose of which function is. The GPU clock, which can be increased with this controller, is simply hidden behind the performance boost. However, the controller does not directly set the clock rates, instead they are increased in percentage increments. Between 0 and 100 percent can be specified there, which is ultimately just as unrealistic as it is wrong. Because 10 percent does not mean 10 percent more clock in this case. At 10 percent, the Arc A380 works at 2,499 MHz instead of 2,450 MHz, which corresponds to just 2 percent more clock.

The OC also works not everything (correct)

The Voltage Offset slider allows the GPU voltage to be increased. Theoretically at least, practically it has no effect. And maybe that's a good thing, because with the maximum adjustable +0.725 V, the Arc 380 would probably immediately die OC death at the factory 1.012 V. It's still a problem if it doesn't work at all, because as soon as the GPU is overclocked, it reduces the voltage from 1.012 V to 0.997 to 0.995 V without anything being able to be done about it.

The GPU current limit can then probably be used to limit the power consumption of the GPU without the other components. The controller can be freely adjusted between 32.5 and 97.5 W and works, but again not as expected. For example, if you set 40.5 W, the GPU still draws 46 W. The factory setting is 64.5 W.

The new “Arc Control” driver menu from Intel

Finally there is the GPU temperature . It probably ensures that the GPU clocks down at a certain temperature. The factory setting is 90 °C, the value can be set freely between 55 and 125 °C.

Anyone who now misses overclocking the memory has paid attention. Because the VRAM on the Arc A380 cannot currently be overclocked with the driver menu.

The OC potential on the A380 is low

The Gunnir Arc A380 Photon 6G is already overclocked by 100 MHz to 2,450 MHz and this is quite close to the maximum that the graphics card in the editorial office was capable of. 2,562 MHz were still stable before the computer crashed. They are achieved by setting the GPU performance boost to 23 percent, even if this corresponds to only 5 percent more clock speed.

Manual intervention in the power limit is therefore still possible was not necessary because the GPU is still relatively far from the maximum permitted 64 °C with around 56 W. Likewise, there was no need to drag the temperature slider up.

The GDDR6 memory cannot currently be overclocked. Accordingly, it runs at the usual 7,750 MHz.

OC benchmarks with the Arc A380

Despite some YouTube videos claiming otherwise, the Arc A380 responds to overclocking like any other AMD and Nvidia graphics card. Accordingly, 5 percent more clock only brings a maximum of 5 percent more performance – something else is simply not possible apart from a measurement inaccuracy.

The Arc A380 never seems to suffer in terms of memory bandwidth, because the graphics card converts the 5 percent higher GPU clock perfectly into a 5 percent higher frame rate – it couldn't be better. The Arc A380 thus overtakes the GeForce GTX 1650 by 2 percent in the AVG FPS in the test course and reaches a tie with the Radeon RX 6400. However, it must be mentioned that the AMD and Nvidia graphics cards can of course also be overclocked.

Performance rating 1,920 × 1,080

Edit Performance Rating 1,920 × 1,080 – Rasterizer, AVG FPS Inflow Charts All None

    < li>Age of Empires IV – 1920×1080: FPS, Average
  • DOTA 2 – 1920×1080: FPS, Average
  • Diablo II Resurrected – 1920×1080: FPS, Average
  • Elden Ring – 1920×1080: FPS, Average
  • F1 22 – 1920×1080: FPS, Average
  • < li>Far Cry 6 – 1920×1080: FPS, Average

  • Fortnite – 1920×1080: FPS, Average
  • God of War – 1920×1080: FPS, Average
  • Monster Hunter World – 1920×1080: FPS, Average
  • Overwatch – 1920×1080: FPS, Average
  • Rainbow Six Siege – 1920×1080: FPS, Average< /li>
  • Resident Evil Village – 1920×1080: FPS, Average
  • The Witcher 3 – 1920×1080: FPS, Average
  • Tiny Tina's Wonderlands – 1920×1080: FPS, Average
    • AMD Radeon RX 6500 XT100.0
    • AMD Radeon RX 640077.0
    • Intel Arc A380 (2.56 GHz) OC76.9
    • Nvidia GeForce GTX 165075.0
    • Intel Arc A380 (2.45 GHz)73.5
    • Intel Arc A380, without rBAR (2 .45 GHz)55.4

Unit: Percent Edit Performance Rating 1920 × 1080 – Rasterizer, Percentile FPS Inflow Charts All None

  • Age of Empires IV – 1920×1080: FPS, 1% percentile
  • DOTA 2 – 1920×1080: FPS, 1% percentile
  • Diablo II Resurrected – 1920× 1080: FPS, 1% percentile
  • Elden Ring – 1920×1080: FPS, 1% percentile
  • F1 22 – 1920×1080: FPS, 1% percentile
  • Far Cry 6 – 1920×1080: FPS, 1% Percentile
  • Fortnite – 1920×1080: FPS, 1% percentile
  • God of War – 1920×1080: FPS, 1% percentile
  • Monster Hunter World – 1920 × 1080: FPS, 1% percentile
  • Overwatch – 1920 × 1080: FPS, 1% percentile
  • Rainbow Six Siege – 1920 × 1080: FPS, 1% percentile
  • Resident Evil Village – 1920×1080: FPS, 1% percentile
  • The Witcher 3 – 1920×1080: FPS, 1% percentile
  • Tiny Tina's Wonderlands – 1920×1080: FPS, 1% percentile
    • AMD Radeon RX 6500 XT100.0
    • AMD Radeon RX 640078.0
    • Nvidia GeForce GTX 165074.5
    • Intel Arc A380 (2.56GHz) OC70.5
    • Intel Arc A380 (2.45 GHz)68.0
    • Intel Arc A380, without rBAR (2.45 GHz)48.5

Unit: percent

Even if 5 percent more FPS is the standard in the individual games, the value is sometimes a bit lower. In Elden Ring, for example, the performance increase is “only” 4 percent, the same applies to Fortnite, Overwatch, Resident Evil Village and The Witcher 3. In three of the five games, however, the Arc A380 struggles anyway, so the minimal discrepancy maybe that's the reason why.

1,920 × 1,080

    < li class="chartbundle-tabs__li" role="presentation">Resident Evil Village

Age of Empires IV – 1,920 × 1,080

  • FPS, average:
    • AMD Radeon RX 6500 XT96.0
    • Intel Arc A380 (2.56GHz) OC69.1
    • AMD Radeon RX 640066.2
    • Intel Arc A380 (2.45GHz)66.1
    • < li class="chart__row">Nvidia GeForce GTX 165065.5

    • Intel Arc A380, without rBAR (2.45 GHz)41.1
  • FPS, 1% percentile:
    • AMD Radeon RX 6500 XT82.9
    • Intel Arc A380 (2.56GHz) OC61.5
    • AMD Radeon RX 640059.7
    • Intel Arc A380 (2.45GHz)58.6
    • Nvidia GeForce GTX 165057.0
    • li>

    • Intel Arc A380, without rBAR (2.45 GHz)37.8

Unit: frames per second (FPS) Diablo II Resurrected – 1,920 × 1,080

  • FPS, Average:
    • AMD Radeon RX 6500 XT70.7
    • Intel Arc A380 (2.56GHz) OC67.7
    • Nvidia GeForce GTX 165066.9
    • Intel Arc A380 (2.45GHz)64.7
    • AMD Radeon RX 640060.5
    • Intel Arc A380, non-rBAR (2.45 GHz)59.1
  • FPS, 1% percentile:
    • AMD Radeon RX 6500 XT60.0
    • Nvidia GeForce GTX 165059.8
    • Intel Arc A380 (2.56GHz) OC57.3
    • Intel Arc A380 (2.45GHz)55 ,0
    • AMD Radeon RX 640052.2
    • Intel Arc A380, without rBAR (2.45 GHz)52.2

Unit: frames per second (FPS) DOTA 2 – 1,920 × 1,080

    < li class="chart__group"> FPS, Average:

    • AMD Radeon RX 6500 XT174.1
    • AMD Radeon RX 6400131.9
    • Nvidia GeForce GTX 1650130.7
    • Intel Arc A380 (2.56GHz) OC115.6
    • Intel Arc A380 (2.45GHz)110.5< /li>
    • Intel Arc A380, without rBAR (2.45 GHz)89.4
  • FPS, 1% Percentile:
    • AMD Radeon RX 6500 XT115.5
    • Nvidia GeForce GTX 1650101,2
    • AMD Radeon RX 640096,5
    • Intel Arc A380 (2.56GHz) OC80.8
    • Intel Arc A380 (2.45GHz)80.5
    • Intel Arc A380, non-rBAR (2.45 GHz)67.7

Unit: frames per second (FPS) Elden Ring – 1920 × 1080

  • FPS, Average:
    • AMD Radeon RX 6500 XT60.0
    • AMD Radeon RX 640054.7
    • Intel Arc A380 (2.56GHz) OC45.4
    • Intel Arc A380 (2.45GHz) 43.8
    • Nvidia GeForce GTX 165042.4
    • Intel Arc A380, without rBAR (2.45 GHz)31.4
  • FPS, 1% percentile:
    • AMD Radeon RX 6500 XT51.6
    • AMD Radeon RX 640046.6
    • Intel Arc A380 (2.56GHz) OC39.0
    • Intel Arc A380 (2.45GHz)37.2
    • Nvidia GeForce GTX 165035.4
    • Intel Arc A380, without rBAR (2.45 GHz)21.2

Unit: frames per second (FPS) F1 22 – 1,920 × 1,080

  • FPS, average:
    • AMD Radeon RX 6500 XT85.0
    • AMD Radeon RX 640073.2
    • Nvidia GeForce GTX 165072.8
    • Intel Arc A380 (2.56 GHz) OC61.5
    • Intel Arc A380 (2.45 GHz)58.3
    • Intel Arc A380, without rBAR (2, 45GHz)50.4
  • FPS, 1% percentile:
    • AMD Radeon RX 6500 XT74.9
    • AMD Radeon RX 640067.4< /li>
    • Nvidia GeForce GTX 165061.9
    • Intel Arc A380 (2.56GHz) OC45.3< /li>
    • Intel Arc A380 (2.45GHz)45.2
    • Intel Arc A380, non-rBAR (2.45GHz)32.3

Unit: frames per second (FPS) Far Cry 6 – 1920 × 1080

  • FPS, average: < ul class="chart__group-body">
  • AMD Radeon RX 6500 XT59,8
  • Intel Arc A380 (2.56GHz) OC< /strong>54.6
  • Nvidia GeForce GTX 165052.4
  • Intel Arc A380 (2.45 GHz)52.0
  • AMD Radeon RX 640047.8
  • Intel Arc A380, without rBAR (2.45 GHz)41.5
  • FPS, 1% percentile:
    • AMD Radeon RX 6500 XT50.7
    • Intel Arc A380 (2.56GHz) OC46.9
    • Intel Arc A380 (2.45GHz)46.1
    • < li class="chart__row">Nvidia GeForce GTX 165045.9

    • AMD Radeon RX 640039.4
    • Intel Arc A380, without rBAR ( 2.45GHz)30.6
  • Unit: frames per second (FPS) Fortnite – 1,920 × 1,080

    • FPS, average:
      • AMD Radeon RX 6500 XT83,6
      • AMD Radeon RX 640061,4
      • Nvidia GeForce GTX 165056.3
      • Intel Arc A380 (2.56GHz) OC49.1
      • Intel Arc A380 (2.45GHz)47.3
      • Intel Arc A380, non-rBAR (2.45 GHz)36.1
    • FPS, 1% percentile:
      • AMD Radeon RX 6500 XT74,7
      • AMD Radeon RX 640056,7
      • Nvidia GeForce GTX 165040 ,6
      • Intel Arc A380 (2.56GHz) OC31,3
      • Intel Arc A380 ( 2.45GHz)30.0
      • Intel Arc A380, non-rBAR (2.45GHz)27.4
    Unit: frames per second (FPS) God of War – 1,920 × 1,080

    • FPS, average: < ul class="chart__group-body">
    • AMD Radeon RX 6500 XT62.0
    • Nvidia GeForce GTX 165047.7
    • AMD Radeon RX 640045.7
    • Intel Arc A380 (2.56GHz) OC45.0
    • Intel Arc A380 (2.45GHz)42.8
    • Intel Arc A380, without rBAR (2.45 GHz)30.6
  • FPS, 1% percentile: < ul class="chart__group-body">
  • AMD Radeon RX 6500 XT53,9
  • Nvidia GeForce GTX 165040,2
  • AMD Radeon RX 640039.4
  • Intel Arc A380 (2.56 GHz) OC36.7
  • Intel Arc A380 (2.45GHz)35.1
  • Intel Arc A380, non-rBAR (2.45 GHz)23.4
  • Unit: frames per second (FPS) Monster Hunter World – 1920 × 1080

    • FPS, Average:
      • AMD Radeon RX 6500 XT93.1
      • Intel Arc A380 (2.56GHz) OC69.0
      • Intel Arc A380 (2.45GHz)65.8
      • AMD Radeon RX 640063.4
      • Nvidia GeForce GTX 165061.0
      • Intel Arc A380, without rBAR (2.45 GHz)34, 7
    • FPS, 1% percentile:
      • AMD Radeon RX 6500 XT78 ,4
      • Intel Arc A380 (2.56GHz) OC58.5
      • Intel Arc A380 ( 2.45GHz)56.1
      • AMD Radeon RX 640054.3
      • Nvidia GeForce GTX 165053.0
      • Intel Arc A380, without rBAR (2.45GHz)28.1

    unit : frames per second (FPS) Overwatch – 1,920 × 1,080

    • FPS, average:
      • AMD Radeon RX 6500 XT113,5
      • AMD Radeon RX 640085,3
      • Intel Arc A380 (2.56GHz) OC83.5
      • Intel Arc A380 (2.45GHz)80.3
      • Nvidia GeForce GTX 165078.0
      • Intel Arc A380, non-rBAR (2.45 GHz)63.9
    • FPS, 1% percentile:
      • AMD Radeon RX 6500 XT101.5
      • AMD Radeon RX 640076.8
      • Intel Arc A380 (2.56GHz) OC75.1
      • Intel Arc A380 (2.45 GHz)71.7
      • Nvidia GeForce GTX 165070.8
      • Intel Arc A380, without rBAR (2 .45 GHz)56.3

    Unit: frames per second (FPS) Rainbow Six Siege – 1,920 × 1,080

    • FPS, Average:
      • AMD Radeon RX 6500 XT107.2
      • Intel Arc A380 (2.56GHz) OC87.3
      • AMD Radeon RX 640083.9
      • Intel Arc A380 (2.45GHz)83.3
      • Intel Arc A380, without rBAR (2.45 GHz)78.9
      • Nvidia GeForce GTX 165077.0
    • FPS, 1% percentile:
      • AMD Radeon RX 6500 XT98.5
      • AMD Radeon RX 640076 ,1
      • Intel Arc A380 (2.56GHz) OC71.5
      • Intel Arc A380 (2.45GHz)68.1
      • Nvidia GeForce GTX 165068.0
      • Intel Arc A380, non-rBAR (2.45 GHz)65.1

    Unit: frames per second (FPS) Resident Evil Village – 1920 × 1080

    • FPS, Average:
      • Intel Arc A380 (2.56GHz) OC67.5
      • AMD Radeon RX 6500 XT67.1
      • Intel Arc A380 (2.45 GHz)64.9
      • AMD Radeon RX 640059.6
      • Nvidia GeForce GTX 165059.2
      • Intel Arc A380, without rBAR (2.45 GHz)35 .3
    • FPS, 1% percentile:
      • AMD Radeon RX 6500 XT53,1
      • Nvidia GeForce GTX 165049,3
      • AMD Radeon RX 640048.3
      • Intel Arc A380 (2.56GHz) OC48.3
      • Intel Arc A380 (2.45 GHz)46.9
      • Intel Arc A380, without rBAR (2.45 GHz)24.4

    Unit: frames per second (FPS) The Witcher 3 – 1,920 × 1,080

    • FPS, Average:
      • AMD Radeon RX 6500 XT84.3
      • Intel Arc A380 (2.56 GHz) OC65.3
      • Intel Arc A380 (2.45GHz)62.7
      • AMD Radeon RX 640059.7
      • Nvidia GeForce GTX 165056.8< /li>
      • Intel Arc A380, without rBAR (2.45 GHz)52.3
    • FPS, 1% Percentile:
      • AMD Radeon RX 6500 XT72.2
      • AMD Radeon RX 640050.6
      • Nvidia GeForce GTX 165047.1
      • Intel Arc A380 (2.56GHz) OC34.0
      • Intel Arc A380 (2.45GHz)32.4
      • Intel Arc A380, non-rBAR (2.45 GHz)20.1

    Unit: frames per second (FPS) Tiny Tina's Wonderlands – 1,920 × 1,080

    • FPS, Average:
      • AMD Radeon RX 6500 XT92.0
      • Intel Arc A380 (2, 56GHz) OC69.2
      • Intel Arc A380 (2.45GHz)65.8
      • Nvidia GeForce GTX 165063.9
      • AMD Radeon RX 640062.7
      • Intel Arc A380, without rBAR (2.45 GHz)55.4
    • FPS, 1% percentile:
      • AMD Radeon RX 6500 XT79.6< /li>
      • Intel Arc A380 (2.56GHz) OC58.1
      • Intel Arc A380 (2.45 GHz)55.9
      • Nvidia GeForce GTX 165052.1
      • AMD Radeon RX 640051.6
      • Intel Arc A380, without rBAR (2.45 GHz)47.8

    Unit: frames per second (FPS) Page 1/2 Next Page
    Benchmarks with Ryzen and rBAR as well e the fan stop