Gamers have to pay again for Final Fantasy XIV Online

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Square Enix venture a new attempt with the devil’s own hand, Final Fantasy XIV Online. To finance development, gamers will be of the current version have to pay. Version 2.0 released at the end of 2012, along with a PS3 version.

The launch of the mmog Final Fantasy XIV in september 2010 was such a big flop that Yoichi Wada, ceo of Japanese publisher Square Enix, was forced openly to his to apologize and the top of the development team set aside. Wada saw, however, still future for the mmog and announced a major restructuring. That will come in the form of Final Fantasy XIV Online Version 2.0, so the head is known.

Players will, however, only about a year of brands. Version 2.0 of the game will be between October and december of 2012 to be introduced. That is also the prelude to the release of a version for the PlayStation 3. That version would be in early 2013 on the market, but in the fall of 2012 begins the testing of the desk version. In that intervening period there will be a free trial of the pc version can be played, and a closed beta test of the PS3 version to take place.

For version 2.0, will Wada be a big part of the game world re-shaping. Players will be doing this next autumn a new client for the game to download, including a lot of new game data, sets Wada. The director promises, however, that avatars and claims of players will remain intact.

Square Enix has now so much faith in the future of the game that the money would dare to go and ask. When FFXIV was launched, there was a subscription required in order to be allowed to play. After the poor reception of the game, saw the publisher, however, from. Players had a subscription, but it was by Square Enix then no money is asked to continue playing. That goes at the end of this year to change. Wada wants to look at the beginning of december again money questions. This is necessary in order ‘to build the expectation that fans and the development team,” says the director.