Irrational Games: BioShock Infinite will have no multiplayer options

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Ken Levine, creative director of Irrational Games, shows, through Twitter, apart from the fact that BioShock Infinite no multiplayer options will contain. He is confirming the rumors that already in August the round did. The studio would be two multiplayer modes have worked, both deleted.

In two tweets gives Ken Levine to answer the question or BioShock Infinite in multiplayer to play. On the question of whether he can clarify, he replies “No”. On the follow-up question or that is to say that he cannot answer your question or that he means that the game without multiplayer should imagine, he replied: “No multi”. Thus, it confirms Levine, co-founder and creative director of Irrational Games, a rumor that already in August the round did.

When reported website Kotaku that ” sources close to the project indicated that a multiplayer part for BioShock Infinite in February 2013 on the market, however, was planned and Irrational to two different types of games worked. Both would be deleted because the studio was not satisfied with the results and there is too much development time lost, and threatened to go. The first game in the series, the Irrational made BioShock, from 2007, was not multiplayer playable. That gold for BioShock 2, that was released in 2010. The successor, however, was made by 2K Marin.

Or there connection is with the removal of the multiplayer options is not clear, but Irrational in the past months, a number of prominent members of the team leave. In August departed director of product development Tim Gerritsen and art director Nate Wells. In October, stepped artificial intelligence lead Don Norbury and combat design director Clint Bundrick.