Added:
- Check that towns can build roads before generating map (#12503)
Fixed:
- Fix #12228: Ships could get lost due to pathfinder not considering reversing in some cases (#12474)
- Fix #12433: Width of unit number display was too narrow (#12534)
- Fix #12502: Desync related to vehicle replacement (#12512)
- Fix #12506: Desync after new oil rig is constructed (#12511)
- Fix #12584: Crash on some tar files during tar scan (#12586)
- [SDL2] Keypad numbers did not function (#12596)
- Houses and industry tiles could accept incorrect cargo (#12547)
- Map generation stage strings were incorrect (#12549)
- [Script] Allow only 255 league tables, as 255 itself is the invalid id sentinel (#12545)
- Mark vehicle status bars dirty when a vehicle leaves unbunching depot (#12516)
- Do not show train waiting for unbunching as waiting for free path (#12515)
- Smooth outliers in unbunching round trip calculations (#12513)