Naughty Dog's hugely successful and critically acclaimed survival horror adventure The Last of Us was originally released in June 2013 exclusively for the PlayStation 3. Almost ten years later, the release date is now March 28th on the PC. Now Sony has announced details on PC features and system requirements.
Redesigned and customizable graphics in 21:9
The PC version of The Last of Us Part I is basically the remake that was released around six months ago for the PlayStation 5. The game has now been comprehensively optimized for the PC, Sony emphasizes. This means AMD FSR 2.2, Nvidia DLSS Super Resolution – i.e. DLSS 2.x -, options for V-Sync and refresh rate, an adjustable texture quality as well as revised shadows, reflections and improved ambient occlusion. The latter graphic effects suggest the use of hardware ray tracing, but the rays are not involved in The Last of Us Part I.
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However, PC gamers can look forward to the support of ultra-wide screen formats; Specifically, Sony calls the aspect ratios 21:9 and 32:9. In addition, the haptic feedback of the dual-sense controllers of the PlayStation 5 is available via cable. It is particularly interesting for mouse and keyboard input that the key assignment should be completely customizable. And an adaptive mode should make it easier for gamers to control both via gamepad and keyboard – most likely, as usual, the latter is the more comfortable choice in menus.
System requirements from GTX 970 to RTX 4080
In terms of system requirements, Naughty Dog recommends mid-range hardware from the previous generation for high graphics settings and 60 FPS at 1,920 × 1,080 pixels, whereas at least an AMD Radeon RX 470 (test) or an Nvidia Geforce GTX 970 (test) for low graphics settings and 30 FPS at 1,280 × 720 pixels are sufficient. The only hurdle is the storage requirement: The Last of Us Part I wants 16 GB of RAM and 100 GB of SSD storage space.
The Last of Us Part I (Image: Sony)It looks completely different when you look at the other end of the scale: For the ultra preset and 60 FPS at 3,840 × 2,160 pixels, the developer recommends no less than a GeForce RTX 4080 (test); the Radeon RX 7900 XT (test) can be used with FSR in quality mode. In addition, Naughty Dog recommends a fast processor and 32 GB of RAM for enthusiastic gamers. The system requirements “far right” are inevitably reminiscent of Forspoken (test), where a GeForce RTX 4080 and 32 GB RAM were also mentioned In terms of content, the complete package
In terms of content, The Last of Us Part I bundles the classic story campaign with the DLC Left Behind, a “Permadeath” mode – in which a single death leads to the loss of the save – and a “Speedrun” mode with time display. And there will also be a photo mode.
The Last of Us Part I (Image: Sony)
In addition, thanks to motion matching, the remake is accompanied by improved animations, whereby the game does not play back pre-made standard animations, but rather the game combines individual, small-step character movements into a smoother animation in real time. The technique was already used in The Last of Us Part II. The Last of Us Part I also receives new physics effects: explosions in the area, for example, shatter window panes; generally there should be more destructible objects.
On March 28 from 60 euros on the PC
The Last of Us Part I will be available on Steam and the Epic Games Store on March 28 for around 60 euros. A Deluxe Edition also includes early access to some in-game skills, weapon parts and cosmetic bonuses for around 70 euros.
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