For the remaster of GTA 3, Vice City and San Andreas, system requirements, price and information about the improvements have been leaked. In contrast to the official announcement, they paint a largely complete picture, which above all confirms what has already been credibly circulated.
When GTA 3 came on the market in 2001, a CPU with 700 MHz clock frequency, 128 MB RAM and a video card with 32 MB memory were required to play. According to leaked information, the remaster needs significantly more and its requirements are even higher than those of GTA V. The increase is explained on the one hand by the needs of modern operating systems – in 2001 computers with Windows XP were running – but also by the fact that a remaster technology is not always efficiently exploits.
In the area of the processor, the requirements are also contradictory. With the smallest possible system, an AMD FX-6300 and a worlds faster Core i7-2700K are equated, with the hardware recommendation a Ryzen 5 2600 with a Core i5-6600K. The low video memory requirement is also clear: Even in the recommended configuration, there are GPUs with only 4 GB of VRAM.
The PC requirements for GTA Trilogy are higher than the requirements for GTA V . 👀https: //t.co/gtGD7IbZbd pic.twitter.com/1DgWNZup5Z
& mdash; Okami Games (@ Okami13_) October 15, 2021
Price and features
A screenshot of a first listing in the trilogy is from the same source. It allegedly costs 60 euros for the PlayStation 4, Xbox One and Switch, on the PlayStation 5 and the Xbox Series S | X it costs 70 euros for the game.
On the The Rockstar support page was also briefly able to view the product description of the remaster. The text saved in the GTAForum reveals that revised lighting, rendering distance and higher-resolution textures are among the graphics upgrades. The input has also been modernized: control and goals are taken from GTA V.