With the GeForce 7900 GX2 and 7950 GX2, Nvidia already offered dual GPU graphics cards in July 2006. The ForceWare 91.37 was the first graphics driver to support Quad-SLI. In the test 15 years ago, two GeForce 7950 GX2 (test) competed. In terms of performance, Microsoft Nvidia thwarted the bill.
Table of contents
- 1 Two GeForce 7950 GX2 = four G71 GPUs
- SLI modes: AFR, SFR or AFR of SFR
- It looked bleak in the benchmarks
- Conclusion
- Multi-GPU gaming PCs today
Two GeForce 7950 GX2 = four G71-GPUs
To test Quad-SLI, two GeForce 7950 GX2 from Gigabyte were used, each with two G71 GPUs. The GPUs each worked at 500 MHz, which is 150 MHz slower than a G71 on a GeForce 7900 GTX. Each of the two graphics cards had 2 × 512 MB graphics memory, whereby the effective total memory available was not 2 GB. For a Quad-SLI team, Nvidia offered four different rendering modes in the driver, which differed greatly in terms of performance and compatibility.
SLI modes: AFR, SFR or AFR of SFR
The fastest mode was “Alternate Frame Rendering” (AFR). A complete frame was calculated here in turn by each GPU and these frames were then output. Since each GPU had to hold all the data from the game scene, the effective graphics memory for two GeForce 7950 GX2 was 512 MB. A disadvantage of AFR was that it had to be specifically incorporated into their game by game developers. If that wasn't the case, the driver switched to the second mode called “Split Frame Rendering” (SFR). A single frame was dynamically divided into several areas and each GPU worked on the area assigned to it. Then a complete frame was assembled from the parts and output. SFR typically had lower performance than AFR but was compatible with any game. As a compromise between the two solutions, Nvidia introduced AFR of SFR, a third mode specifically for quad SLI. Here, two GPUs worked on one frame and the other two GPUs worked on the next frame. The performance was placed between AFR and SFR.
Fifteen years ago, the question arose: if developers can use AFR, why should they switch to AFR of SFR? The answer to this was found in the Direct3D 9 standard. In order to receive WHQL certification for a graphics driver from Microsoft, the driver was only allowed to accept parameters for a maximum of three frames when rendering a frame. Since four frames were rendered in parallel with four GPUs in AFR mode, this procedure would have resulted in the driver being denied WHQL certification. This problem has been circumvented with AFR of SFR. It looked different in OpenGL titles: Here the driver could use AFR with four GPUs, if supported by the developers.
In The benchmarks looked bleak
Due to the problem described, it did not look good in the benchmarks for the Quad-SLI team. In 1,280 × 1,024 pixels, the quad SLI system had a lead of only 14 percent over a single GeForce 7950 GX2, and thus less than the 20 percent that two GeForce 7900 GTX worked faster. In 1,600 × 1,200 pixels, the lead grew to 22 percent – and thus 1 percent more than with two GeForce 7900 GTX. As was to be expected, the Quad-SLI team made the most sense in resolutions that were extremely high for the time, such as 2,560 × 1,600 pixels. Here, the performance advantage over a GeForce 7950 GX2 was 31 percent. However, two Radeon X1900s worked another 3 percent faster.
«Previous rating SLI/CF quality 1280x1024Rating SLI/CF quality 1600x1200Performancerating XHD-GamingPerformancerating OpenGLVolume SLI/CFTemperature SLI/CFPower consumption SLI/CF Next»
- Rating SLI/CF quality 1280×1024 Unit: Percent
- < ul class = "chart__group-body">
- nVidia GeForce 7900 GTX SLI89,2
- nVidia GeForce 7950 GX2 Quad-SLI85,2
- ATi Radeon X1900 XT CF79,3
- nVidia GeForce 7800 GTX 512 SLI78,1
- nVidia GeForce 7950 GX274,6
- nVidia GeForce 7900 GT SLI67,3
- nVidia GeForce 7800 GTX SLI61,7
- nVidia GeForce 7800 GT SLI54,8
- nVidia GeForce 7600 GT SLI47.5
- ATi Radeon X1600 XT CF25,3
-
- nVidia GeForce 7950 GX2 Quad-SLI87,1
- nVidia GeForce 7900 GTX SLI86,6
- ATi Radeon X1900 XT CF80.6
- nVidia GeForce 7800 GTX 512 SLI77,8
- nVidia GeForce 7950 GX271,3
- nVidia GeForce 7900 GT SLI64,0
- nVidia GeForce 7800 GTX SLI59,5
- nVidia GeForce 7800 GT SLI52,0
- nVidia GeForce 7600 GT SLI42,9
- ATi Radeon X1600 XT CF25,5
-
- ATi Radeon X1900 CF84,8
- nVidia GeForce 7950 GX2 Quad-SLI82,6
- nVidia GeForce 7900 GTX SLI80,6
- nVidia GeForce 7950 GX262,9
-
- nVidia GeForce 7950 GX2 Quad-SLI100,0
- nVidia GeForce 7900 GTX SLI74,1
- nVidia GeForce 7800 GTX 512 SLI69,7
- nVidia GeForce 7950 GX256,1
- nVidia GeForce 7900 GT SLI55,0
- nVidia GeForce 7800 GTX SLI52,6
- nVidia GeForce 7800 GT SLI46,7
- nVidia GeForce 7600 GT SLI33,1
- Windows:
- nVidia GeForce 7950 GX248,0
- nVidia GeForce 7800 GTX 512 SLI49,0
- nVidia GeForce 7900 GTX SLI49,5
- nVidia GeForce 7800 GTX SLI50,5
- ATi Radeon X1900 XT CF52,0
- nVidia GeForce 7950 GX2 Quad-SLI54,4
- nVidia GeForce 7800 GT SLI59,0
- nVidia GeForce 7900 GT SLI61,0
- ATi Radeon X1600 XT CF65, 0
- Last:
- nVidia GeForce 7900 GTX SLI54,5
- nVidia GeForce 7950 GX256,0
- nVidia GeForce 7800 GTX SLI57,0
- nVidia GeForce 7800 GT SLI59,0
- nVidia GeForce 7900 GT SLI61,0
- ATi Radeon X1900 XT CF62,0
- nVidia GeForce 7950 GX2 Quad-SLI62,0
- nVidia GeForce 7800 GTX 512 SLI63,5
- ATi Radeon X1600 XT CF65,0
- Idle – Windows:
- nVidia GeForce 7800 GT SLI44
- nVidia GeForce 7800 GTX SLI48
- ATi Radeon X1600 XT CF48
- nVidia GeForce 7900 GTX SLI50
- nVidia GeForce 7800 GTX 512 SLI52
- nVidia GeForce 7900 GT SLI52
- ATi Radeon X1900 XT CF56
- nVidia GeForce 7950 GX259
- nVidia GeForce 7950 GX2 Quad-SLI79
- Last – Chip:
- nVidia GeForce 7800 GT SLI62
- ATi Radeon X1600 XT CF77
- nVidia GeForce 7900 GT SLI78
- nVidia GeForce 7800 GTX SLI81
- nVidia GeForce 7900 GTX SLI83
- nVidia GeForce 7950 GX288
- nVidia GeForce 7800 GTX 512 SLI92
- ATi Radeon X1900 XT CF97
- nVidia GeForce 7950 GX2 Quad-SLI106
- Last – back of the chip:
- nVidia GeForce 7800 GT SLI63
- ATi Radeon X1600 XT CF67
- nVidia GeForce 7900 GT SLI69
- nVidia GeForce 7900 GTX SLI76
- ATi Radeon X1900 XT CF81
< li class = "chart__row"> nVidia GeForce 7950 GX282
- nVidia GeForce 7800 GTX 512 SLI85
- nVidia GeForce 7800 GTX SLI86
- nVidia GeForce 7950 GX2 Quad-SLI92
- Windows:
- ATi Radeon X1600 XT CF132
- ATi Radeon X1900 XT CF160
- nVidia GeForce 7600 GT SLI169
- nVidia GeForce 7800 GT SLI179
- nVidia GeForce 7900 GT SLI183
- nVidia GeForce 7950 GX2191
- nVidia GeForce 7800 GTX SLI199
- nVidia GeForce 7800 GTX 512 SLI207
- nVidia GeForce 7900 GTX SLI215
- nVidia GeForce 7950 GX2 Quad-SLI261
- Last:
- ATi Radeon X1600 XT CF226
- nVidia GeForce 7600 GT SLI239
- nVidia GeForce 7900 GT SLI268
- nVidia GeForce 7950 GX2281
- nVidia GeForce 7800 GT SLI289
- nVidia GeForce 7900 GTX SLI343
- nVidia GeForce 7800 GTX SLI352
- nVidia GeForce 7800 GTX 512 SLI400
- ATi Radeon X1900 XT CF402
- nVidia GeForce 7950 GX2 Quad-SLI414
In order to see the full potential of the four GPUs, the increase in performance in OpenGL titles with AFR support could be examined. The two GeForce 7950 GX2 were able to take the lead without any problems – the performance compared to a GX2 increased by 78 percent and compared to two GeForce 7900 GTX by 35 percent.
The Quad SLI system could not convince in the B grades. The noise level doubled, the GPU temperatures under load were over 100 ° C and the energy consumption of the entire system increased by almost 50 percent under load. Not to mention micro stutters, which were not an issue at the time.
Conclusion
Quad-SLI could not convince in the test 15 years ago. The lion's share of the games relied on the Direct3D API and was therefore unable to use AFR in combination with four GPUs. The increase in performance was therefore in no way appropriate to the additional costs. In addition, a system with four GPUs ensured hotter and louder graphics cards and higher energy consumption. For the few people who absolutely wanted to use four GPUs, Nvidia at least offered the option.
Multi-GPU gaming PCs today
Multi-GPU systems play a subordinate role these days. The GeForce RTX 3000 series no longer supports SLI at all, only DirectX 12 and Vulkan titles can implement multi-GPU support themselves. The result is practically not worth the effort to any developer. Numerous problems with SLI such as micro-stuttering, high acquisition and maintenance costs as well as low performance gains made the technology increasingly unattractive. At the end of 2020, only 1 percent of ComputerBase readers said they owned a multi-GPU system.
In the “Tested 15 years ago” category, the editorial team has been looking into the test archive every Saturday since July 2017. The last 20 articles that appeared in this series are listed below:
- An overclocked GeForce 7600 GS with 512 MByte memory
- Intel's Core 2 Duo E6600 and E6700 cleaned up with AMD
- The absolute price-performance tip GeForce 7600 GST
- The Core 2 Extreme X6800 left everyone behind
- The Zalman VF-900 Cu dominated them all
- Three GeForce 7950 GX2 from loud to fast
- GeForce custom designs in extra fast and silent
- The “gamer cube” that only ventilated via the power supply
- Intel's Core 2 Duo E6700 shone in the preliminary test
- Nvidia's nForce 500 for AMD's AM2 socket with DDR2 RAM
- The best The Radeon X1900 XTX came with a Zalman cooler
- PCIe x8 versus PCIe x16 for multi-GPU systems
- ATi's X1900 GT bit its teeth against Nvidia's 7900 GT
- The GeForce 7600 GS was a stunner for 125 euros
- HTPC case from Lian Li and Silverstone
- Die GeForce 7900 GTX in 90 nm and with a higher clock rate
- Creative Sound Blaster X-Fi for more audio quality and FPS
- Intel's Pentium EE 965 was faster and more economical
< li> Nvidia's double-decker alias GeForce 7950 GX2
< li> PhysX accelerator for 299 euros from Ageia
Even more content of this kind and many more reports and anecdotes can be found in the retro corner of the ComputerBa forum se.