‘DirectX 12 can energy consumption be cut in half or fps by half and increase

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Intel has during a demonstration, a Surface Pro 3 was shown running the upcoming DirectX 12 was ge lwa installed. The tablet would by the new api up to fifty percent more frames per second can achieve. The energy consumption can, in certain scenarios, with a half.

The demonstration of DirectX 12 was held at the Siggraph 2014 exhibition. Intel showed a graphics demo which are 50,000 asteroids a asteroïdenveld forms. The demo was run on Microsoft’s Surface Pro 3 tablet, which uses an Intel HD4400 gpu. During the rotation of the demo could be switched between a DirectX 11 – and 12-mode. At the show of the exact same images knew DirectX 12 power consumption to halve. If the framelock of the demo was taken would be the number of frames per second with a fifty percent increase if the same amount of energy was consumed as in the DirectX 11 mode.

DirectX 12 know speed or power saver to book thanks to the low-level access to the gpu. This way the cpu is relieved, and the hardware is less hot. This can not only benefit offer for Windows-based systems, but potentially also for the Xbox One.

Microsoft has DirectX 12 is not yet released. However, there is a Early Access Program, which developers can experiment with the new api, which partly can be seen as Microsoft’s answer to AMD’s Mantle. Moreover, the Khronos Group, responsible for the OpenGL standard, in the process of a future api low-level access to the gpu as possible.

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