Valve promises faster OpenGL games for Linux

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Valve states that games like Dota 2 and Counter-Strike: Global Offensive load faster on Linux, thanks to improvements made by the publisher-sponsored developers in the OpenGL Mesa libraries have been made. The optimizations concern the loading of shader files.

Developer, Chia-I Wu has plenty of patches inserted on the Mesa code, which the so-called GLSL shaders faster to be loaded and processed. The acceleration is possible because the code multiple threads used for the shaders to process, says Phoronix.

The optimizations ensure that games that use OpenGL within the Linux operating system load faster if there are large shader files need to be processed. So would the game Dota 2 tens of seconds faster loading. Also Valves Counter-Strike: Global Offensive is faster ready to go.

Valve has the code made public. The game designer-cum-publisher hopes that other developers the code reuse to games also available for Linux. Valve wants SteamOS, which is Debian-based, a for pc-games optimized operating system drop.

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