Blizzard change difficulty and unpopular skills in Diablo III

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Blizzard has the details released about the upcoming patch 1.0.4 for Diablo III. It should among other things be easier to complete the game in co-op mode to play and also have skills and runes that are rarely used are becoming more popular.

In an extensive blog post to let Blizzard know that the promised patch with version number 1.0.4 is still in development, and over the next few weeks will be released. The update ensures that the npc’s in co-op mode is less strong, making playing with friends easier. In single player the difference in hitpoints between the monsters on normal and elite-level reduced. Frustrating elements in samples such as Fire Chains and Shielding are adapted, while the chance on rare items correctly is increased considerably.

Blizzard also all the available classes look good under the microscope, looking at what skills and runes are used a lot. Those that are rarely used can be improved, so as alternatives for popular builds. Blizzard has said lots of changes in planning, which later, more explanation is given about what exactly is being adjusted.

The release of the patch was some time ago already promised by Blizzard manager Mike Morhaime, who already had indicated that there are more, better and more diverse Legendary items in the game stopped will be. Meanwhile, Blizzard announced that in patch 1.0.4 especially the properties of weapons are modified. Also other items are on the schedule to be adjusted, but this will only be in subsequent patches to be implemented.

There are now more than 10 million copies of Diablo III sold, so Blizzard recently announced. The publisher noted, partly due to the success of the third member in the Diablo-series of good quarterly results.