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Blizzard-director promises improvements to Diablo III

Mike Morhaime, co-founder and director of Blizzard Entertainment, explains in a forum post from how to the login problems at launch of Diablo III have emerged. He also explains how the studio the game interesting.

Mike Morhaime placed a long blue post on the forum Battle.net, the online hub of Blizzard Entertainment. The director, who in 1991 also stood at the cradle of the company, discusses and contains the issues that players immediately after the launch of Diablo III experienced. Players complained about the infamous error 37, which meant that players could not log in to the Battle.just-servers.

Morhaime explains in the post that the problems arose due to a lack of server capacity was. The interest exceeded even the highest expectations of Blizzard. The company had made an estimate of the server capacity that would be needed, and this is based on the interest in World of Warcraft: Cataclysm, until then the best selling game of Blizzard. Looked Blizzard to the pre-order of Diablo III. Morhaime acknowledges, however, straightforward that the estimate was too low. Diablo III improved the sales record of the Cataclysm, and was the fastest selling pc game ever, with the login problems as a result.

Morhaime looks not only back, but also to what Blizzard has in store for Diablo III. Also it recognizes Morhaime that there is the necessary to improve. So acknowledge the director that the game more, better and more diverse Legendary items need, and he promises that with the upcoming Patch 1.0.4 in the game. Want to Morhaime, the “build diversity” in the game to improve. That was an important goal of Jay Wilson, who was in charge of the Diablo III team. Blizzard wants to, yet very different spelpersonages can be created in the rpg, although there are only five playable classes in Diablo III. Blizzard wants to change that by skills that are now little by players to be used, to improve.

The director goes further still controversial options when the real money auction house and the obligation to while playing connected to the internet. The director let the what that matters, however, in explanation; Blizzard takes no action.

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