John Romero wants to ‘mmog-like shooter” make

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John Romero wants to be a ‘game-like shooter. The plan is ready, but production of the game has not yet started. It is not clear whether Romero the game wants to build with his new company Loot Drop, a social game developer.

In an interview with Eurogamer let John Romero, who was ever at id Software helped with the design of such classics as Wolfenstein, Doom and Quake, to know that he is planning for a new shooter. The design of the game is ready, but production has not yet begun, and Romero can still not tell when that is about to begin. He can not even specify whether the game will be made by Loot Drop, the company where he is now the director of is. Romero wants of the shooter something game-achtigs’, where the progress of the player and the development of his character ‘persistent’. ‘Players expect today anyway, but I have the idea a long time ago and I still think it’s a good plan,” says Romero.

Romero does not clarify what game he has in mind, but let loose what he of contemporary shooters find. He does not like games like Gears of War. “I’m not a fan of take shelter in shooters or games in which the player is a sponge is that bullets can suck. I’m not interested in the tank-like player. I love the feeling that I skills have, ” says Romero. He thinks that the emergence of slow shooters where players can take shelter due to the rise of consoles. “I realize that many of the movements in the newer shooters are derived from the capabilities that the controller of a console, because there you can not get good and fast play. Therefore, they had games different designs, so that players have something else to do if they are not quickly able to maneuver.’

Romero wants something else. “I love fast 180’s, fast aim, fast shooting, fast moving. So everything that is not, like modern shooters where you actually only via a fixed route to the exit runs without having to explore, it is not for me. I love to explore. That is not to say that Gears of War is not a good game, but I love mouse and keyboard.”

Romero is working with Loot Drop in Ghost Recon Commander, a social game that is derived from the series of Ubisoft and this summer via Facebook to play should be. Romero works at Loot Drop along with his buddy Tom Hall, who at the same time with Romero began when id Software him and he later came to Ion Storm, to be there together on the infamous Daikatana to work.