Lionhead might work on a game for a new console from Microsoft. The British studio, owned by Microsoft, is looking for an engine programmer who has experience with Direct 3D 11 and OpenGL 4.x, which the current Xbox does not recognize.
The British developer Lionhead mentioned in the employment advertisement is not on which platforms the unannounced game, which the requested lead programmer is going to work, will appear. From the description, it seems clear, however, that it is a game that can’t run on the current Xbox 360. Because Lionhead is fully owned by Microsoft, makes it the last years, the only games for Microsoft’s consoles. The games appear at the most after release still in a Windows version. That suggests that the game to which the engine programmer is going to work intended for a new version of the Xbox. The expectation is that Microsoft is the successor of the Xbox 360 announced during the E3 of this year, at the beginning of June takes place.
The lead engine programmer that Lionhead is looking for, must have experience with leading a team that new code is going to add to the Unreal Engine. The programmer must also be fluent C++ and shader languages able to write and have experience with Direct3D 11, and compute shaders and tessellation specifically mentioned. Experience with OpenGL 4.x is an advantage.
In July last year, announced director Peter Molyneux to Lionhead a second, still secret game in development has, in addition to Fable: The Journey. In addition, placed Lionhead in december an employment advertisement for a programmer. That had to have experience creating mmog’s and would at Lionhead responsible for the multiplayer side of a still unannounced game, which is also already on the basis of the Unreal Engine.