According to tweets from John Smedley, ceo of Sony Online Entertainment, attracts EverQuest II 300 percent more new players since the game in december free playable. There are also more items sold.
Smedley seems to be happy with the decision to take EverQuest II free to play. The director will report via Twitter of a ‘surprising growth’ of the mmog, since the game in december last year free has become. So there would be daily to 40 percent more players log in and there is a growth of 300 percent on the new players. There are 200 percent more virtual objects sold those players in the game can use. Smedley observes that the growth has been achieved despite strong competition in the same period, which he refers to the introduction of Star Wars: The Old Republic on december 20.
Sony introduced in december three different subscription forms for EverQuest II, a game that has been around since 2004 on the market. The Free subscription is free, with the restriction that players have two characters to create and skills can be trained up to Adept level. With the Silver subscription, which is $ 5 per month cost, is the Expert-level to the limit, and allowed players four spelpersonages create. The Gold subscription will cost $ 15 per month and has no restrictions.
Trailer that makes clear that EverQuest II free to play is