Developer Bethesda has released a patch released for The Elder Scrolls V: Skyrim. The pc version of the game by the patch to cope with Large Address Aware, a bit more memory free for the rpg and a hack unnecessary.
A new patch, which is provided automatically via Steam, appreciates The Elder Scrolls V: Skyrim on version 1.3.10.0. The patch makes more memory available for the pc version of the game, which is the stability. The patch can the game handle Large Address Aware, allowing 3GB of ram available for the game, where the game until now with 2GB had. Modders had previously been a method discovered to have the game to use Large Address Aware.
Not only the pc version of the game is struggling with memory problems. At the beginning of december, there was some controversy about the version for the PlayStation 3. Josh Sawyer, project director of the with the same engine built Fallout: New Vegas, stated that the lag in the PS3 version of The Elder Scrolls V: Skyrim are experiencing, is caused by the way the video game savegames save. Bethesda acknowledges that the game on the PS3 suffer from lag, but claims that this has nothing to do with the way the game saves data. The developer expects the lag in the PS3 version only in future patches to fix it.
Update, Thursday, december 22, 11.50: For clarification: On a 64bit-OS the Large Address Aware flag to the executable that the program, the full 4GB can use. On a 32bit operating system does the LAA nothing, unless the user has the 3GB bootoptie in Windows XP or the IncreaseUserVA switch in Vista. Even in these cases, the application will only a maximum of 3GB available.