In a blog on its Developer Network, Microsoft makes clear that the limit for Indie Games via Xbox Live published is considerably increased. That was 150MB, but with the beginning of the new year may games 500MB in size.
Microsoft is developers of Indie Games meet in 2012. The consolebouwer to take three measures that developers have more freedom, according to a blog on the Developer Network. The most important measure is the increase of the size of the Indie Games that Xbox Live will be published. That limit was until the turn of the year at 150MB, but is now increased to 500MB. Furthermore, Microsoft developers to add more games via Xbox Live to publish. The publicatielimiet was in the first instance, on 8 Indie Games by developers, was increased to 10 and lies since the turn of the year at 20 games per developer. The extension allows developers to be longer without the publisher’s games to publish.
Furthermore it gives Microsoft developers a little more space to the price of their game to determine. Up to now developers when a game is less than 50MB choose a price of 240 or 400 Microsoft Points. Now developers can get their games cheaper offer. In Games where the ccgame file, the executable of Xbox Live games, include 150MB remains, for 80 Microsoft Points. Incidentally, Indie Games in the Netherlands and Belgium, not to download. Who here Xbox Live, visit, will the Indie Games not between the games encounter.