Take-Two: a bad quarter because of disappointing Duke Nukem Forever

In the quarter in which Take-Two both L. A. Noire as Duke Nukem Forever put on the market, the American publisher a loss of 8.7 million dollars. A year earlier, the group had a gain of 26.3 million.

Take-Two Interactive, parent company of Rockstar Games and 2K Games, the figures published on april, may and June, which in the publisher’s book stands as the first quarter of fiscal year 2012. The figures were falling against; ceo Strauss Zelnick had a loss report of 8.7 million dollars, while in the same quarter a year earlier, a profit of 26.3 million dollars was made. Compared to the business website Forbes writes Zelnick, the loss is also attributed to the disappointing sales figures of Duke Nukem Forever, the shooter in June the market appeared. The loss could also be caused by higher marketing expenses and other, not further defined costs.

Although Zelnick admits that the sale of Duke Nukem Forever is disappointing, he argues that the game itself is profitable. The ceo also indicates that he is disappointed in the reviews that the game received. Zelnick is “more than happy” with the sales results of detectivespel L. A. Noire, of which 4 million copies have been sold. Finally, try the director shareholders to reassure. He expected that the objective over the entire fiscal year 2012 just met. He looks, in addition, forward to the fiscal year 2013, where games like BioShock Infinite, Spec Ops: The Line and Borderlands 2 will appear, supplemented by ‘unannounced games’. In that last category falls also Grand Theft Auto V, which more and more rumours doing the rounds.


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