Good intentions for the game industry

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A new year. New round, new chances. And of course… Good intentions. Also, I have always a bunch of beautiful plans. Some of them will be released this year, the other did not, and still others are in advance doomed to failure. But I want it now not have have. I want to talk about the Good intentions of the game industry. At least, the intentions of which I find that speluitgevers and developers themselves should impose. Because no matter how much my heart also pledged to this market, there is still much room for improvement. I have therefore the following resolutions are drawn up.

1. Realistic deadlines specify – of Course, a game can sometime slip, but the way some games time and time again to be postponed, is downright embarrassing. In 2009 once otherwise? Take a cue from Blizzard. The successful developer never gives release dates. Only if a b lwa ta very close, it is slightly suggested. So let’s Duke Nukem Forever in hell at the graves bear and stop with a word dirty with the hot air of 3D Realms.

2. Creativity is paramount to keep – The game industry is not a charitable institution, and so it should and there is a lot of money to be earned. But I urge developers to continue to continue to experiment with new game concepts. Mirror’s Edge, Littlebigplanet, Dead Space and EndWar were less than expected sold, the titles have a pleasant commotion taken care of. And year in, year out games in the same series release is also not a panacea. Now Guitar Hero: World Tour will be slightly disappointing results should Activision even reflect on her current band philosophy is different there will be the same as a few years ago with the Tony Hawk series. And we all know what is there now Need for Speed has happened.

3. Stop with nonsensical copy protection copy protection can be cracked. That was it, and that will always remain so. It happens with movies, music and games. Is that annoying? Yes! But then come up with good solutions. Distribute, if necessary, all PC games via Steam or a similar service where you only with a personal account you games can activate.

4. More hardcore games from Nintendo – Nice to hear, all that Braintrainers, fitness games, accessible sporttitels and partygames… But we also want games with Mario, Zelda, Metroid, Kid Icarus and associates. And should that really old GameCube games dusting and re-release for the Wii with minimal changes? Nintendo still…

5. Sale no lies – The way in which most of the spokespersons of Nintendo, Microsoft and Sony, in all curves remain over backwards to disappointing results, failures, technical errors or errors right to be dicks, remains pathetic and hilarious at the same time. The GFK figures don’t lie (numbers that indicate how many games per week will be sold), the number of consoles per month sold, is known, and in the end it’s the facts that count. There is also plenty to be proud of, for all three of the big boys, but don’t lie about commercial lwa le flops, scratches on discs, poor warranty, censorship in games that have user generated content, housing, or promised announcements, which is cancelled.

6. Stop with the misleading trailers – Trailers to have a story to tell or an atmosphere to carry out are fine, but trailers that deliberately unclear or just CGI show: don’t do it. Especially Sony has a helping hand here. Love please on.

7. Hollow statements are omitted – As in 2009, a PR lady, a developer or speluitgever the following terms comes, I get a tantrum: “pushing the envelope”, “breaking new ground in the genre”, “revolutionary AI”, “complete freedom for the player” and “a game is gearing towards hardcore & casual gamers alike.”

8. A price cut for the Playstation 3 and the Wii – It seems to me inevitable, a price cut for both consoles. Sony, there should be the hardest to draw, so I predict a price cut in march. Nintendo is still sitting on roses, but it would be the Japanese unceasingly to the huge support of the consumer to respond with an adjustment to the price tag.

9. The E3 reinstate – This year’s E3, fortunately, different. Last year it was a small event, which journalists in all the rest of the new games were able to check in. At the same time, the stock market, and thus the industry, the appearance of a glorified bazaar in derdehands stamps. And that may not be the intention.

10. Screenshots of Nintendo – Okay, this is a personal irritatiepuntje, but one that I did, from a PR point of view is incomprehensible to me. The screenshots that Nintendo spends its new games to promote his years of a very questionable level. As a freelance journalist, I publish regularly in print media and the footage of Nintendo games is invariably of low resolution. Of course, trailers and videos of games tell you everything, but if that is not yet available, can screenshots a first step. I still remember the available footage of The Legend of Zelda: Twilight Princess. It was downright ugly and did not honor the magical atmosphere of the game. Nintendo, get on it!