Mantle patch for Thief coming on the 18th of march

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The Mantle update for Thief game from this year on 18 march. The initial Mantle support from the release of the game included, but this was postponed. Thief will be next Battlefield is the only game with Mantle support.

In addition to that the update Mantle support is added, is AMD’s TrueAudio-functionality has been added to Thief. That makes AMD known. TrueAudio works with samples of the acoustic properties of real locations, such as, for example, buildings, cathedrals, or alleys. The properties are entered in the software that makes the same environments in Thief should sound like they in real life do. After the patch is out, gamers can choose to have the TrueAudio-calculations by the cpu to let it do so or, if they are in possession of an AMD R9 290X, 290, or R7 260X, by the TrueAudio-core of the video card.

From earlier tests with the other Mantle-game, Battlefield 4, revealed that there is indeed profit to be achieved compared to apis like DirectX. However, in the case of EA’s multiplayershooter was the most profit made in situations where a powerful video card is combined with a relatively slow cpu. A situation that is not particularly common. AMD on the 18th more is known about the performance gains achieved with Mantle, and Tweakers submit Thief and then must also meet the necessary benchmarks.