Future Silicon Knights hangs on thread

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The survival of Silicon Knights is uncertain. There were only five employees at the twenty-year-old spelstudio work. The last game of the developer, X-Men: Destiny, was also poorly received by critics and fans.

In a achtergrondartikel on Kotaku shows how the moeizaame development of X-Men: Destiny is expired. Many ex-employees as the style of leadership by the founder and studiobaas Denis Dyack as the source of the problems. Dyack would not be interested in the superheldenspel in command of Activision was made and feedback from the publisher was not processed. Meanwhile worked for Silicon Knights also have a demo of Eternal Darkness 2 to have a publisher for this new game.

X-Men: Destiny ran delay because there are more people in the Eternal Darkness 2 project were placed. Dyack was assumed that Activision’s request for a postponement would provide, but instead turned to the publisher, the thumbscrews, and was X-Men: Destiny with a trailer was announced. Silicon Knights put all his workers back on the X-Men project to a playable game by the deadline. There was passed at crunch time, where employees were expected to zestigurige weeks would run to finish the game. In the months prior to that had 25 employees resigned, including managers and experienced developers.

Silicon Knights was planning the names of these employees from the credits to deletion, but here, ultimately, apart. The employees are listed under the ‘special thanks’section of the credits, instead of a mention for their contribution. X-Men: Destiny was moderately received by both reviewers as gamers and sold poorly. After an earlier ontslagrondes would currently only five people at Silicon Knights are working in, including Denis Dyack. The Eternal Darkness 2 demo would not be further than a single level.

Also, recently Silicon Knights lawsuit against Epic Games. The studio had to license Unreal Engine 3 for the development of the in 2008 published Too Human. According to Silicon Knights had Epic a tweederangsversie of the gaming engine provided, creating your own engine had to be made for the game. Epic struck back with its own lawsuit for copyright infringement, breach of contract, and the disclosure of trade secrets. In may, the court Epic on all charges equal and ushered in the view that Silicon Knights a compensation of 4,45 million dollars had to pay.

The situation at Silicon Knights reminds of L. A. Noire developer Team Bondi. This studio came in heavy again by poor management, long working weeks and a high turnover of staff. Eventually closed Team Bondi in October 2011 its doors.

The aankondigingstrailer of X-Men: Destiny